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General Motors - Hummer EV Off Road Mobile App

An off-road mobile app for planning trips in the world's first electric supertruck, with energy-aware routes.

  • Electric vehicles
  • Mobile & car infotainment
  • B2B2C
  • Automotive innovation
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GM Hummer EV: Off-road planning app for the world's first electric supertruck
Product
Off-road planning app for the world's first electric supertruck
Industry
Electric vehicles · Mobile
My role
Led UX and UI across mobile and in-vehicle experiences

Led UX and UI design across mobile and in-vehicle experiences. Collaborated with Product Managers, Head of UX, and Development team from concept through implementation.

Find a trail

Browse, search and filter

The trail list, search results and filters.

Browse, search and filter, screen 1
Browse, search and filter, screen 2
Browse, search and filter, screen 3

Trail details

One trail, from overview to reviews

Energy plan, download and start trip, with recordings and reviews below.

One trail, from overview to reviews, screen 1
One trail, from overview to reviews, screen 2
One trail, from overview to reviews, screen 3

Offline

Download a trail for offline use

Downloading, downloaded, and what happens when the download fails.

Download a trail for offline use, screen 1
Download a trail for offline use, screen 2
Download a trail for offline use, screen 3

Trip in progress

Record and share the trip

The live trip, the elapsed time and the trip summary.

Record and share the trip, screen 1
Record and share the trip, screen 2
Record and share the trip, screen 3

myGMC Mobile App

Route Planning Feature

The route planning feature uses the current charge of the GMC HUMMER EV, driving conditions and real-time weather to calculate the most efficient route available. So drivers are able to make the most out of every mile before heading out on the road.

Early work

Research and a slim wireframe version first

The wireframes let the PM pitch the off-road idea to the board.

User persona
User persona
Wireframes
Wireframes

Process

  1. Kickoff

    Discussing overall concept mobile & projection, primary use cases and main features.

  2. Requirements

    Defining features and scope of work.

  3. Research & Users

    I've started with PM's initial research, then continued researching on off-road mobile apps competitors, reading about the 4x4 lifestyle, user forums etc.

  4. Wireframes

    At first we needed to create a wireframe slim version in order for the PM to pitch the off-road idea to the board. When succeeded I continued working on rest of the user flow together with Head of UX and additional designer who worked on the projection screens.

Challenge

The world's first all-electric supertruck needed a way for off-road lovers to engage with its extreme capabilities.

Decision

A cross-platform off-road area in the mobile app, where the user plans the next trip taking energy consumption and the constraints of an EV into account.

Impact

  • The slim wireframe version let the product manager pitch the off-road idea to the board; once it succeeded, the rest of the user flow went ahead.